- Age / Gender:
- 23, Male
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Hail King Kurpapyr !! Mein Führer !!
- Community Stats
Level 6 Blank Slate
Ranked as Civilian
Via Sol was not only a great name for a game, but also an experimental " engine " for a strategy civ game. Of course, I was a fan of spacey games and futuristic stuff and the storyline was simple and nice. So here we are at almost three years from when Flyborg first designed that engine and now, closer to what might become a real Via Sol ( planet is going down :( ) we receive a great game, which could have done more and used some good elements from the first one, but this is what we got and this was my review written on 13th of September 2007. I gave it an overall 8/10 and rated it at 5/5, even if I might have exaggerated a bit :
"Though I don't really get the Civ games, because I'm not a " people's " person, I quite enjoyed this game, as well as the space background. Of course it could have been done more professional, but I enjoyed the fun elements of it. I can also say that it is an original game because of the spacial positioning, buildings design, random events, government separation and other original things. About the government - the organization of such complex and, at the same time, interesting and challenging system it could have been made a little bit more effort. That would have changed the whole character of the game, making it a political-based thing, but I don't think you wanted this. Anyways, maybe a suggestion for Via Sol 3 ( great name, by the way )?
The game kept me amused and concentrated for a while. In the end, I chose the people to speak for themselves, and here it is, yet another game that proves my bad leadership skills. So for all mentioned above, for great style - graphics and animations are wonderful, but also for the things that could have been done for a highly rated game, here are 8 nice stars, along with my congratulations and best wishes in future games ( or sequel ). I think this is my biggest review so far, and the one that I wrote with most pleasure.
Now for those that keep ruining the social lives of they're fellow citizens:
- First thing you must think about when landing is a fast short term survival, so you will need to land near a resourceful area.
* I kept landing on mountains with ore deposits, but bridges were expensive and it consumed time to build cities and farms so far away from the base. So TIP: always choose a place with both resources ( dams can sit on rivers - great choice ) and lands that permit constructing of cities and farms ( basically flatlands in the beginning )
- Secondly, for a long term survival you will need to balance those three four: Electricity Consumption, Population Growth, Ore Mining and Food Consumption. Once you got these balanced and keep them balanced, you won't have problems for the rest of the game.
* No tips here, cause I kinda failed at this part. It's a hard job, and it's what the game is based on. More experience will solve that though - you just need trust and patience.
- Last but not least, you should choose a Free Market govern in the beginning, and if your not playing only for fun ( yeh, it's fun to let the people rob themselves ) it will keep your whole game pretty balanced. This is what I think until now, at least.
Good luck all !! "
*the image attached to this post belongs to Flyborg.net and Flyborg.net has all rights reserved over the image - copyrights apply;
Recent Game Medals
Total Medals Earned: 17 (From 7 different games.)